Credited to dj TAKA, based on a Beethoven song (Sonata quasi una fantasia Moonlight Sonata, Mvt. The most notable of all fake location test songs was M, which appeared during the beatmania IIDX 8th style Location Test period. It is traditional for fake songs to float around the community when games go into location test, as crafty players try to pass off the most plausible crap on unsuspecting fanboys desperate for MP3s. (The contents of the page is in Korean language.) Many other examples of KONMAI quality can be found at KONMAI page in Namuwiki. Now, in BEMANI music games, the name KONMAI is forbidden to use as player name, while KONAMI is allowed. These mistakes above, along with other mistakes appeared in other related KONAMI games, was widely known as inside jokes to "prove the KONMAI quality" of the company. In the final round of the SOUND VOLTEX III GRAVITY WARS section of The 4th KONAMI Arcade Championship, the winning song, Everlasting Message, was replaced by For UltraPlayers due to a system bug and as a result, the final round was eventually postponed.Before the official release of beatmania IIDX INFINITAS, in the 109th BEMANI生放送(仮) (BEMANI Namahousou (kari)) episode, the game title was misspelled as "beatmania IIDX INFIN TIAS".On beatmania IIDX 11 IIDX RED's website, the word "BEGINNER" is misspelled as GEGINNER.( Picture of GXPERT MODE on the IIDX RED machine at Golfland in Mesa, AZ. In beatmania IIDX 11 IIDX RED's mode select screen, the word "EXPERT" was accidentally misspelled as " GXPERT".In beatmania IIDX 9th style's results screen of 段位確認, "CLEAR" is written as "CLAER".In beatmania IIDX 10th style CS, the button to click to view new CS songs was labeled as PEVIEW instead of PREVIEW.This has since been corrected but, for it was such an embrassing mistake like so-called "spelling mistake on own company's name on such a conspicuous place" that players began to use KONMAI quality to refer to other small mistakes and venting complaints with KONAMI from then on. With one small and hilarious problem: in the verification screen of KONAMI ID, the line was displayed as KONMAI ID. An offshoot group, "With a little elbow grease, this could be 573, but you're not there yet", was dedicated to "not-quite" 573s its members spotted (such as 572 or 673).Īs one of the first games to support e-amusement, the release of GUITARFREAKS 8thMIX & drummania 7thMIX power-up ver. This lead to the creation of a group, "Haha I get it its the konmai number", to respond to posts that were simply 573s, and act as a storehouse for spotted 573s in itself. People on several fora, including the Facebook group "Music Game Hell", would post 573s they spotted in lieu of being original. Since 573 can be read as "KONAMI" in Japanese, it appears often in its games, including the numerous BEMANI game series. See also: A Guide To GET IT?!?! 573 spotting This has also been extended to objects in everyday life that contain references to BEMANI song titles (or the titles themselves, such as ACT mouthwash), or other aspects of BEMANI games in general. The basic concept of a GET IT is to find BEMANI song titles in sentences during conversation, whether intentional or not.Ĭlassic example Person A: "I have a headache." Person B: "Then take some tablets." They're too cool!Ī mainstay throughout the English-speaking BEMANI community. You've found the thrilling page where you can finally learn about what the hell all those dumb jokes are.
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